Here you can find all my previous posts:
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Are Polymorphic Output Functions, given a concrete type, Possible? - August 31, 2021
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Haskell Gems - March 27, 2021
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Why Template Haskell? - September 1, 2020
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e1337 - May 17, 2020
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Not a Monad Tutorial - January 20, 2019
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A Monad Tutorial - January 19, 2019
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A quick-start with Euterpea - November 29, 2018
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Creating a custom ebuild from a cabal package. - November 11, 2018
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Keystaion Mini 32 setup with JACK and qsynth check-list - November 5, 2018
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On Purity vs. Impurity in haskell. - November 2, 2018
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A new revolutionary hybrid gameplay idea. - November 2, 2018
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Haskell OpenGL Tutorial':'drawing textured triangles. - February 28, 2016
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A Haskell OpenGL Boilerplate - February 2, 2016
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VEX':'Better practices - March 1, 2015
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Haskell OpenGL Tutorial':'colored triangle. - February 22, 2015
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2+2=4 - February 22, 2015
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An awesome free-game! - July 15, 2014
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Product Rule - May 22, 2014
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Gems on the road - February 9, 2014
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Finding Prime Factorisation - February 7, 2014
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Haskell OpenGL Tutorial':'drawing 2 triangles. - December 30, 2013
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Haskell OpenGL Tutorial':'Resizing main window, key-events. - December 30, 2013
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Post-Post Modern OpenGL in Haskell - December 30, 2013
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fmap versus recursion - December 30, 2013